[757labs] iOS group

Trevor Lewis trevorl.salad at gmail.com
Fri Mar 30 15:02:58 EDT 2012


Looks like two or three people are key holders.

IMO doing native iOS development is more trouble than it's worth. Not that
I've done much. HTML 5 and all the jWhatever libs are the way to go because
they can be utilized on any platform (i or A). They can build down to what
feels like a native app, and you don't have to worry about redeveloping
your app for another platform or device. Just my 2 cents.

On Fri, Mar 30, 2012 at 2:34 PM, achessstartrek <achessstartrek at gmail.com>wrote:

> Is anyone who is interested in iOS an official member? Will need
> someone with door access.
>
> On Fri, Mar 30, 2012 at 12:33 PM, Jerry Winchel <jerry at tesstech.net>
> wrote:
> > The current Xcode deployment is 4.2 for Snow Leopard and 4.3.1 for Lion
> and 4.4 for Mountain Lion (4.4 is not production ready.)
> >
> > Xcode for OSX is still free (#1 free dl in the store).  I am not so sure
> about the iOS sdk modules, simulator, and help files.  I know that I now
> have to provide my developer ID to update the iOS help files.  I believe
> that you can still register as a developer for free and get access to some
> content like WWDC videos and such.  I am fairly sure that the free level
> does not let you into the download areas in the iOS section though.
> >
> > You cannot sell on either store until you register and pay the $99 (each
> platform) fee.
> >
> > To effectively develop for iOS you would need access to a machine
> running OSX 10.6 or 10.7.  To learn Objective-C, or just program for Mac OS
> you could get by with less.
> >
> >
> > On Mar 30, 2012, at 11:34 AM, Geoff Parsons wrote:
> >
> >> On Mar 30, 2012, at 11:29 AM, Leroy wrote:
> >>
> >>> Heads up just in case everyone is not aware. To develop for IOS you
> must own a newer Mac device and pay $100 a year for a dev account.
> >>
> >> Developing is free. installing on your own devices is free. Listing in
> the app store is $100 to register your developer account.
> >>
> >> It does require XCode which requires OS X 10.7… So that part is true.
> >>
> >> /G
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> >> If we knew what we were doing it wouldn't be research.
> >
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> > If we knew what we were doing it wouldn't be research.
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> If we knew what we were doing it wouldn't be research.
>



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