[757labs] iOS group

achessstartrek achessstartrek at gmail.com
Sat Apr 7 14:31:48 EDT 2012


I started an official meetup group for iOS. http://www.meetup.com/757-iOS/

On Tue, Apr 3, 2012 at 5:33 PM, achessstartrek <achessstartrek at gmail.com> wrote:
> Do you guys want to have the first meeting on the 11th?
>
> On Fri, Mar 30, 2012 at 3:02 PM, Trevor Lewis <trevorl.salad at gmail.com> wrote:
>>
>> Looks like two or three people are key holders.
>>
>> IMO doing native iOS development is more trouble than it's worth. Not that
>> I've done much. HTML 5 and all the jWhatever libs are the way to go because
>> they can be utilized on any platform (i or A). They can build down to what
>> feels like a native app, and you don't have to worry about redeveloping your
>> app for another platform or device. Just my 2 cents.
>>
>>
>> On Fri, Mar 30, 2012 at 2:34 PM, achessstartrek <achessstartrek at gmail.com>
>> wrote:
>>>
>>> Is anyone who is interested in iOS an official member? Will need
>>> someone with door access.
>>>
>>> On Fri, Mar 30, 2012 at 12:33 PM, Jerry Winchel <jerry at tesstech.net>
>>> wrote:
>>> > The current Xcode deployment is 4.2 for Snow Leopard and 4.3.1 for Lion
>>> > and 4.4 for Mountain Lion (4.4 is not production ready.)
>>> >
>>> > Xcode for OSX is still free (#1 free dl in the store).  I am not so sure
>>> > about the iOS sdk modules, simulator, and help files.  I know that I now
>>> > have to provide my developer ID to update the iOS help files.  I believe
>>> > that you can still register as a developer for free and get access to some
>>> > content like WWDC videos and such.  I am fairly sure that the free level
>>> > does not let you into the download areas in the iOS section though.
>>> >
>>> > You cannot sell on either store until you register and pay the $99 (each
>>> > platform) fee.
>>> >
>>> > To effectively develop for iOS you would need access to a machine
>>> > running OSX 10.6 or 10.7.  To learn Objective-C, or just program for Mac OS
>>> > you could get by with less.
>>> >
>>> >
>>> > On Mar 30, 2012, at 11:34 AM, Geoff Parsons wrote:
>>> >
>>> >> On Mar 30, 2012, at 11:29 AM, Leroy wrote:
>>> >>
>>> >>> Heads up just in case everyone is not aware. To develop for IOS you
>>> >>> must own a newer Mac device and pay $100 a year for a dev account.
>>> >>
>>> >> Developing is free. installing on your own devices is free. Listing in
>>> >> the app store is $100 to register your developer account.
>>> >>
>>> >> It does require XCode which requires OS X 10.7… So that part is true.
>>> >>
>>> >> /G
>>> >> _______________________________________________
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>>> >> http://757labs.org/cgi-bin/mailman/listinfo/757labs
>>> >> If we knew what we were doing it wouldn't be research.
>>> >
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>>> > If we knew what we were doing it wouldn't be research.
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>>> If we knew what we were doing it wouldn't be research.
>>
>>
>>
>>
>> --
>>
>> Failure is just success rounded down. - T-Rex
>>
>> Sent from your iPhone.
>>
>>
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>> If we knew what we were doing it wouldn't be research.


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